Digital Games in Action

Digital Games in Action, far beyond entertainment

The most powerful and versatile communication and interactivity tool.

In the field of Education, the gamification technology is known as “Edutech” and has been applied successfully from early childhood education to corporate training of excellence and high-performance professionals.

Games have the power to transform the learning process into a deeply engaging, interactive, and immersive experience. Not only that, but they also make the learning process fun and memorable.

Video games have transcended their original role of entertainment and became also an educational tool with excellent levels of learning. When using gamification elements, we get user’s attention with a unique method of active learning, keeping them immersively engaged. This approach enables an interactive experience with the capability to collect data and confirm the level of content absorption in real time.

How to create your own game?

Our specialized team will be by your side throughout the entire journey, ensuring your game will be a success!

 
Planning:

Structure the project from the beginning to ensure all steps are efficiently followed.

Establish clear goals for the game, such as increasing engagement or promoting a new product.

Identify who the game’s audience is to adapt the experience to their needs and interests.

Develop the theme and style of the game, ensuring it is attractive and aligned with your brand’s identity.

Create engaging stories that grab player’s attention and maintain interest throughout the game.

Implement game mechanics such as Points, Rewards, and Challenges to increase engagement.

FREE for a limited time! The Game Design Document (GDD) is one of the most important steps in a game planning. If you’re seriously interested about developing a game, we’ll freely provide you Messier’s super template for GDD creation, the same model we use in our exclusive consultancy.

 

Work with our team of developers to turn the concept and design into a functional and exciting game.

 

Conduct meticulous testing to identify and correct any bugs, ensuring the best experience for players.

Develop a marketing strategy to promote the game’s launch and reach as many users as possible.

After the launch, monitor the game’s performance and implement updates to keep it relevant and interesting.

Level up your company's "game" with gamification!

Interested in creating engaging and successful digital games? Fill out a brief form and receive our exclusive Game Design Document (GDD) template for FREE! This valuable resource will guide you step by step through the design process, structuring your ideas and transforming them into complete and exciting game experience. Don’t miss this chance to boost your business with top-level games!

SAPS Methodology: Status, Access, Power, and Stuff

The SAPS methodology is a framework used to structure gamification in digital games, focusing on four key elements: Status, Access, Power, and Stuff. Each of these elements contributes to keeping players engaged and motivated throughout the gaming experience.

Status
Access
Power
Stuff
Application

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Jesse Schell's Tetrad Methodology

Jesse Schell’s Tetrad is a framework developed for game creation that helps ensure all important aspects of a game are considered and balanced. This model focuses on four fundamental elements: Aesthetics, Story, Mechanics, and Technology. Below is a detailed summary of each of these main points.

 
Aesthetics
Story
Technology
Mechanics
Application

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Gamification in Practice

The video shows some examples of successful gamification applied by us!

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